Region Bonuses

Discussion in 'News & Discussion' started by Journalist, Jul 4, 2018.

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    Journalist

    Journalist Administrator

    The regions clans can have under their control were all assigned specific types. They can also now gain levels. Controlled lands now produce useful items for the owner clans with chance that varies from 40 to 100% depending on the land level:
    • Close to water [​IMG]: 40% - Improved Jig, 30% - Fishing Pole, 20% - Spincast Rod, 10% - Ice Fishing Set
    • Fertile ground [​IMG]: 20% - Sapropel х100, 20% - Potash х100, 20% - rrigation Water х100, 15% - Mechanic Mower, 15% Lifegiving Seed, 10% Druidic Grindstone х50.
    • Resident alchemist [​IMG]: 10% - One of 10 variants of 3 teleports to different regions
    • Gold vein [​IMG]: 75% - 1 000 000 gold, 20% - 5 000 000 gold, 5% - 15 000 000 gold
    • Warning! The items generated by this mechanism are Soulbound and bind to the character who retrieves them from Clan storage!

      The maximum region level is 5. Below is the detailed level benefits table:
      • Level 1 – 40% chance of producing items
      • Level 2 – 50% chance, +25% damage to monsters during sieges
      • Level 3 – 60% chance, +50% damage to monsters during sieges
      • Level 4 – 70% chance, +75% damage to monsters during sieges
      • Level 5 – 100% chance, +100% damage to monsters during sieges
    • The region level can be increased by any clan member using “Set of Tools” when physically located in the region. The region level will reset back to 1 when the region changes hands. You can receive the Set of Tools item as a Roulette prize, purchase it by spending 3 Conquest points, or for 3 platinum.

      All information about regions, their owners and levels is available on the siege pages.

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